Semantic-Aware Applications

Reference Pages from Horizon Report:

Table of Contents

MediaUnbound-// MediaUnbound is a company that creates and supports personalization and recommendation software and applications to companies that work with media content, providing users with the ability to explore and discover new content. Some of it's clients are Napster, MTVN/Viacom, HMV, Ericsson, Urge, Eventim, Terra Networks, and eMusic. By combining both the technology of computers and human analysts, MediaUnbound supplies a catalog of entertainment to link users to similar media based on what they've previously bought or viewed. Though a computer can relate similar algorithms when searching for music, it doesn't have the ability to understand the content of the music itself. Human analysts can seek out inefficiencies in the application and enhance the software to better understand what to recommend to a user. The idea of focusing on the user's taste and preference allows for new media content to be discovered and enjoyed.

Overview


Semantic-Aware Applications is the newest way to search the web! Currently, search engines search the web for data or keywords that you enter. Computers are very good at recognizing keywords, but bad at understanding the context in which the words are used (semantics). With current search engines, like Google, the typical keyword gets about 30,000 hits. [1] With semantic-aware applications, the computer would understand what you asked and give you an answer that has attached meaning to the question, rather than search on individual key words[2]. It makes connections that we have never observed in the past. With your computer recognizing the meaning of the word and information being pulled from various sites into one, it makes browsing through multiple pages a thing of the past.

Semantic technology is making questions a lot easier to be answered saving users valuable time. But online searching isn't the only thing affected with Semantic technology. Now that your computer understands more about who you, it makes it so they can do more work, therefore helping you achieve more in a wide range of activities that includes finding, sharing, and combining information over the web. Your computer could also understand dates, places, and people. This is making it easier to find and connect information, and overall making learning and discovering new things much easier and possible for everyone who has access to the internet.


Title - Semantic Web
Video Number - E.PM.1
Author - Jasmin G, Aus, 2009
Contributor(s) - I asked for an outsourced Video to be done by the due date but nobody did it.
Insert video here.

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Alternative link to ning


Current Technology

Semantic-Aware Technology is going to be a huge part of our society in the coming years, but as of now, here are a few current examples of Semantic-Aware Technology.

Typealyzer- Typealyzer - Find out basic information and personality about anyone based on their email address or blog address. It does this by looking at all of the things on the web about you with your username details and puts all of the information together to give an overall view. See what it says about you!

True Knowledge- True Knowledge is a search engine that has technology capable of answering questions about any topic.


Hakia- Hakia is a semantic search engine that brings you clutter free, organized search results. All of the sites are credible and recommended by librarians.


notepad_and_pencil.jpg

Jott- Jott.com is a perfect example of a semantic aware application. All you have to do is call the jott number, say something into the phone, and it sends you a reply about what you said. It is an online task list manager. They run your message through a speech-to-text engine and then run it by a human operator for double checking. Jott.com is definitely the future for the old notebook planner.


Pandora- Pandora.com is the future for listening to music. This is the perfect site for when your music gets old and you want to find new music. With Pandora.com, all you have to do is make a playlist of some of your favorite old music and it will find similar music for you to listen to. This semantic aware application is the cure for old music.

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MediaUnbound- MediaUnbound is a company that creates and supports personalization and recommendation software and applications to companies that work with media content, providing users with the ability to explore and discover new content. Some of it's clients are Napster, MTVN/Viacom, HMV, Ericsson, Urge, Eventim, Terra Networks, and eMusic. By combining both the technology of computers and human analysts, MediaUnbound supplies a catalog of entertainment to link users to similar media based on what they've previously bought or viewed. Though a computer can relate similar algorithms when searching for music, it doesn't have the ability to understand the content of the music itself. Human analysts can seek out inefficiencies in the application and enhance the software to better understand what to recommend to a user. The idea of focusing on the user's taste and preference allows for new media content to be discovered and enjoyed.


Boorah- Boorah.com is a great semantic aware application for people needing a place to eat. It takes reviews of restaurants from all over the web. It analyzes the tone of the review and then rates restaurants individually. It doesn't have very much information for reviews yet, but in the future it will be a great help.

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Tripit- Tripit.com is an amazing semantic aware application for travelers. TripIt is a travel organizer that helps do-it-

yourself travelers manage their travel plans so that they have a blast on their trips. Travelers simply forward their purchase confirmation emails to the website and TripIt automatically creates main routes with travel plans and other important information.




Title - NetGenEd Project- The Future With Semantic Aware Applications
Video Number - E.APM.1
Author -
Tamara R, USA, 2009
Contributor(s) - Hannah M, AUST, 2009 - Outsourced Video

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Alternate Link - Ning


Semantic-Aware Apps and the NetGen Generation


Using the eight norms of Net Gen, the links below will go to the sub-wikis which should briefly discuss how this technology can be used to meet the particular need of the NetGeneration. Each Subtopic should have a 1-2 sentence overview on this main wiki page and should be linked to the Sub-wiki page for that topic. For an overview of these norms, see p 34-36 of Grown Up Digital.[3]

Team E.1 Freedom (Choice) and Semantic-Aware Apps

"Choice is like oxygen to this generation." (34) Insert a 1 paragraph overview of how this technology is or should be be used in education to give students a choice of how, where and when they will learn or be assessed. The sub-wiki will provide more detail.

Team E.2 Customization and Semantic-Aware Apps

This generation changes everything in the "world around them - their desktop, Web site, ring tone, handle, screen-saver, news sources, and entertainment." (34) Insert a 1 paragraph overview of how students can use this technology to customize their learning and assessment experiences and learn in a better way. How do or should they customize this technology to supercharge their learning experiences - helping retain their interest and help them learn faster.? The sub-wiki will provide more detail.

Team E.3 Scrutiny (Transparency) and Semantic-Aware Apps

"Businesses targeting NetGen should expect and welcome intense scrutiny of its products, promotional efforts, and their corporate practices." (35) Insert a 1 paragraph overview of how the use of this technology must be done in a way that will allow the NetGeneration to scrutinize the textbooks, information, teachers/ professors, schools, and companies that they interact with in the learning experience. What is happening or should be done in this area. The sub-wiki will provide more detail.

Team E.4 Integrity (Digital Citizenship) Semantic-Aware Apps

Integrity says that "technologies strip away the barriers between companies and their various constituencies" likewise, integrity / Digital citizenship means that NetGen expects an ethical use of this tool not only by their school/ company/ organization but each other. Insert a 1 paragraph overview of how this technology should be used by schools, educators, and students in ways that reflect integrity. What are good uses or bad uses that have been documented and what sorts of agreements between institutions, educators, and students should be put in place to allow the effective use of this tool in an educational setting.The sub-wiki will provide more detail.

Team E.5 Collaboration Semantic-Aware Apps

Today's NetGen "influence each other through what we call N-fluence Networks - online networks of NetGeners who, among other things, discuss brands, companies, products, and services." Insert a 1 paragraph overview about how this technology links students to their N-fluence networks and how can it improve the learning experience through the linking to educational networks of all kinds through this device or technology. How can this be used to improve the educational experience? The sub-wiki will provide more detail.

Team E.6 Entertainment and Semantic-Aware Apps

"This generation brings a playful mentality to work...and has been bred on interactive experiences." (35) [like video games] Insert a 1 paragraph overview about how this technology can be used to link NetGen students to educational interactive experiences. What should/ will this look like? The sub-wiki will provide more detail.

Team E.7 Speed and Semantic-Aware Apps

NetGeners "expect a quick response" (36) in their world which speed "characterizes the flow of information." (35) How can this technology be used to improve the speed at which NetGen learners access other students, their teachers, and their organizations and how does it change how educators and students live their lives? Include a 1 paragraph overview, the sub-wiki will provide more detail.

Team E.8 Innovation and Semantic-Aware Apps

The NetGeneration expects innovation and improvement of the efficiency of organizations "they are constantly looking for innovative ways to collaborate, entertain themselves, learn, and work." How must educational organizations evolve to allow innovation using this technology to happen and improve learning? Include a 1 paragraph overview with the sub-wiki will provide more detail.

Language


Note that there are different forms of English and that each team specifies the type of English that will be edited: American, Australian, etc. This is usually determined by the students who agree to be editors. They agree to review the wiki and make sure it is correct for the type of English. Note that this is NOT done by vote but based on the first to volunteer as we do have more US students in the project.

Primary Form of English: American
Student Editors for this Wiki:


Teams


List all members of your team and their title. Include a link to their Ning page.
Project Manager -Jasmin B, HPC,Hawkesdale, Australia
Assistant Project Manager- Tamara R- SHS- Superior, MT USA


Team E.1

Alisha B- RSC Australia
Alex B JCBH Australia
Magdalena NS Pennsylvania

Team E.2

John V. WHS Camilla, GA USA
Chantal T, RSC, Australia.
Cem JCHBTS,Australia Sydney
Maura P NSHS, Ashland, Pennsylvania, USA

Team E.3

Hannah M, HPC, Hawkesdale, Australia
Steven G ,CHS, Alaska, USA
Olivia R NSHS, Ahsland Pennsylvania, USA

Team E.4

Jamie L HPC, Hawkesdale, Australia
Danny L, JCBTHS, Sydney, Australia
Mae M, HHS, Hopkinton USA
Antonia D, SAI, Bangalore, India
//Sam K// - CSHS - AUS//

Team E.5

Catherine W, HPC, Hawkesdale, Australia
Jana H. CHS, Cordova, AK, USA
Kieran S, RSC, Australia
Lynhda V., SWH, houston,TX

Team E.6

Michael J. WHS Camilla, GA USA
Hannah T, HPC, Hawkesdale, Australia
Christina M, CHS, Cordova, AK, USA
Robert T,MHS, Milton, USA
Saba Singh, Doha, Qatar
John K SPA USA

Team E.7

Sean B. SHS, Houston, TX, USA
Benjamin T, JCBTHS Sydney Aus
Tim M ,HHS, Hopkinton USA

Team E.8

Taylor Mc, HPC, Hawkesdale, Australia
Sarah M, RSC, Australia
Madeline L, HHS, Hopkinton USA
Harry F, WA, USA

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    Citations


    Please see information on the citations on our help wiki.
    1. ^ Loo, Jack. "Welcome to Web 3.0 - Semantic Web Searching." 23 SEP 2008 1. 10 Apr 2009. <http://cio.co.nz/cio.nsf/news/716B4AA73B0A88BFCC2574C8003A48AC>.
    2. ^ MacManus, Richard. "10 Semantic Apps to Watch." 29 NOV 2007 1. 10 Apr 2009. <http://www.readwriteweb.com/archives/10_semantic_apps_to_watch.php>.
    3. ^ Tapscott, Don. Grown Up Digital. 1. USA: McGraw-Hill, 2008.